﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class Player : MonoBehaviour {

    public static Player Instance;

    public List<BaseUnit> selected;

    void Awake()
    {
        Instance = this;
    }

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
